Chen Lu

Launching a children’s museum as a public idea

把“儿童博物馆”当作一个公共观念推出

At Beijing Normal University Philanthropy Research Institute, I supported the Laoniu Children’s Museum launch through an H5 teaser, a short video series with public figures, and the translation of the same narrative into an opening-night event and a national museum-education forum (co-hosted with the Hawaii Children’s Discovery Center).

Digital Campaign · Cultural institution · Online → Offline · Role: Content & narrative support (concept framing · digital materials · online–offline coordination) 角色:内容与叙事支持(理念梳理 · 数字传播物料 · 线上—线下协同)

Context

At the time, the idea of a children’s museum was still unfamiliar to many audiences in mainland China.The challenge was not only to announce an opening, but to make the concept legible: why “play” matters, how it connects to education, and what kind of public space the museum wanted to become.We needed a pre-launch narrative that could travel online, and a set of offline moments that could convene educators, partners, and museum practitioners.

System design

01

One narrative spine, multiple format

一条主线,多种载体

We treated the launch as a sequence rather than a single announcement. One message stayed consistent across formats: play is not “extra” — it is part of how children learn and grow. The goal was coherence: one narrative, multiple touchpoints.

我们把开馆当作一段连续的传播过程,而不是一次公告。不同载体的任务不同,但核心口径保持一致:“玩耍不是可有可无,它本身就是孩子学习与成长的一部分。”这保证了从线上到线下的叙事不换题。

02

Digital Pre-launch

数字预热

• H5 teaser: a lightweight explainer that introduced the museum idea and framed “play + learning” in plain language.
• Short video series: invited Yu Minhong, Yao Ming, and Li Yinuo to share brief messages on education, play, and growth — making the concept quotable and shareable.

• H5 预热:用轻量入口把“儿童博物馆”与“玩耍×学习”的理念讲清楚,形成分享路径。
• 名人短视频:邀请俞敏洪、姚明、李一诺等录制短视频,从各自经验出发谈教育与“玩”的关系,让议题更“可被引用、可被转发”。

03

Offline events

线下活动

• Opening night: translated the narrative into an on-site experience with partners and guests, aligning messaging, agenda, and materials.
• Education forum: convened museum-education practitioners nationwide, with sessions co-hosted with the Hawaii Children’s Discovery Center to connect the project to a broader professional network.

• 开幕之夜:把线上叙事转成现场体验,围绕同一主题配置流程、议程与传播物料。
• 教育论坛:组织全国博物馆教育从业者参会,并与 Hawaii Children’s Discovery Center 合办论坛议程,把项目放进更大的博物馆教育网络中。

04

Cross-channel loop

跨渠道闭环

H5 → video → opening night → forum → recap materials. Each step linked back to the same idea, so audiences could enter from different channels without losing the thread. This created a repeatable approach for concept-heavy cultural projects: define the idea first, then scale across formats with consistency.

H5 → 视频 → 开幕之夜 → 论坛 → 复盘物料:每一步都回到同一条叙事主线,让不同渠道进来的受众不丢线索。 这也是一套可复用的方法:先把观念讲清楚,再在不同媒介里扩展,但保持一致性。

Outputs

  • H5
    Interactive H5 campaign page — referenced via official WeChat article
    A lightweight interactive entry point introducing the core concept and campaign message.
  • Video
    Public figure messages (short video clips) — referenced via official WeChat article
    Short, human-centered messages that made the campaign more approachable and shareable.
  • Event
    Offline public event — documented via official WeChat coverage
    An offline extension that translated the campaign narrative into a physical public gathering.
  • Forum
    Thematic forum & panel discussion — referenced in official WeChat posts
    A discussion-based format that extended the campaign beyond messaging into deeper public conversation.

As this was an early-stage project, original H5 and video links are no longer publicly accessible. WeChat articles are provided here as verifiable public records of the campaign outputs.

Impact (selected)

Online → Offline

Digital content helped convert public attention into on-site participation

Multi-format narrative

H5, video, live events, and forums formed a single continuous storyline

Institutional visibility

Positioned the museum within national education and museum networks

What this demonstrates

This case demonstrates how cultural and educational ideas can be translated into public-facing narratives through a combination of digital content, events, and institutional collaboration. It also shows an early practice of building content systems that connect online attention with offline participation, rather than treating communication as a single campaign.